Editing Digital look-alikes

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
<center><big>Latest version of this article can be found in [https://stop-synthetic-filth.org/wiki/Synthetic_human-like_fakes#Digital_look-alikes '''Synthetic human-like fakes''' § '''Digital look-alikes''' at the stop-synthetic-filth.org wiki]</big></center>
[[File:Deb2000-specular-and-diffuse-reflection-low-res-rip.png|thumb|600px|right|Image 1: Separating specular and diffuse reflected light


[[File:Deb-2000-reflectance-separation.png|thumb|460px|right|Image 1: Separating specular and diffuse reflected light
<br/>  
 
<br/> <br />


(a) Normal image in dot lighting
(a) Normal image in dot lighting
Line 16: Line 14:
<br/><br/>  
<br/><br/>  
Original image by Debevec et al. – Copyright ACM 2000 – http://dl.acm.org/citation.cfm?doid=311779.344855 – Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page.]]
Original image by Debevec et al. – Copyright ACM 2000 – http://dl.acm.org/citation.cfm?doid=311779.344855 – Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page.]]
When the camera does not exist, but the subject being imaged with a simulation deceives the watcher to believe it is some living or dead person it is a '''digital look-alike'''.


[[File:BlV1999-morphable-model-till-match-low-res-rip.png|thumb|left|460px|Image 2 (low resolution rip)
<br/><br/>(1) Sculpting a morphable model to one single picture
<br/><br/>(2) Produces 3D approximation
<br/><br/>(4) Texture capture
<br/><br/>(3) The 3D model is rendered back to the image with weight gain
<br/><br/>(5) With weight loss
<br/><br/>(6) Looking annoyed
<br/><br/>(7) Forced to smile


Image 2 by Blanz and Vettel – Copyright ACM 1999 – http://dl.acm.org/citation.cfm? doid=311535.311556 – Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page.]]
In the cinemas we have seen digital look-alikes for over 15 years. These digital look-alikes have "clothing" (a simulation of clothing is not clothing) or "superhero costumes" and "superbaddie costumes", and they don't need to care about the laws of physics, let alone laws of physiology. It is generally accepted that digital look-alikes made their public debut in the sequels of The Matrix i.e. [[w:The Matrix Reloaded]] and [[w:The Matrix Revolutions]] released in 2003. It can be considered almost certain, that it was not possible to make these before the year 1999, as the final piece of the puzzle to make a (still) digital look-alike that passes human testing, the [[reflectance capture]] over the human face, was made for the first time in 1999 at the [[w:University of Southern California]] and was presented to the crème de la crème  
 
When the camera does not exist, but the subject being imaged with a simulation of a (movie) camera deceives the watcher to believe it is some living or dead person it is a '''digital look-alike'''.
 
= Introduction to digital look-alikes =
 
In the cinemas we have seen digital look-alikes for over 15 years. These digital look-alikes have "clothing" (a simulation of clothing is not clothing) or "superhero costumes" and "superbaddie costumes", and they don't need to care about the laws of physics, let alone laws of physiology. It is generally accepted that digital look-alikes made their public debut in the sequels of The Matrix i.e. [[w:The Matrix Reloaded]] and [[w:The Matrix Revolutions]] released in 2003. It can be considered almost certain, that it was not possible to make these before the year 1999, as the final piece of the puzzle to make a (still) digital look-alike that passes human testing, the [[Glossary#Reflectance capture|reflectance capture]] over the human face, was made for the first time in 1999 at the [[w:University of Southern California]] and was presented to the crème de la crème  
of the computer graphics field in their annual gathering SIGGRAPH 2000.<ref name="Deb2000">
of the computer graphics field in their annual gathering SIGGRAPH 2000.<ref name="Deb2000">
{{cite book
{{cite book
Line 53: Line 38:
{{Q|Do you think that was [[w:Hugo Weaving|Hugo Weaving]]'s left cheekbone that [[w:Keanu Reeves|Keanu Reeves]] punched in with his right fist?|Trad|The Matrix Revolutions}}
{{Q|Do you think that was [[w:Hugo Weaving|Hugo Weaving]]'s left cheekbone that [[w:Keanu Reeves|Keanu Reeves]] punched in with his right fist?|Trad|The Matrix Revolutions}}


= The problems with digital look-alikes =
Extremely unfortunately for the humankind, organized criminal leagues, that posses the '''weapons capability''' of making believable looking '''synthetic pornography''', are producing on industrial production pipelines '''synthetic terror porn'''¹ by animating digital look-alikes and distributing it in the murky Internet in exchange for money stacks that are getting thinner and thinner as time goes by.
 
Extremely unfortunately for the humankind, organized criminal leagues, that posses the '''weapons capability''' of making believable looking '''synthetic pornography''', are producing on industrial production pipelines '''synthetic terror porn'''<ref group="footnote" name="About the term synthetic terror porn">It is terminologically more precise, more inclusive and more useful to talk about 'synthetic terror porn', if we want to talk about things with their real names, than 'synthetic rape porn', because also synthesizing recordings of consentual looking sex scenes can be terroristic in intent.</ref> by animating digital look-alikes and distributing it in the murky Internet in exchange for money stacks that are getting thinner and thinner as time goes by.


These industrially produced pornographic delusions are causing great humane suffering, especially in their direct victims, but they are also tearing our communities and societies apart, sowing blind rage, perceptions of deepening chaos, feelings of powerlessness and provoke violence. This '''hate illustration''' increases and strengthens hate thinking, hate speech, hate crimes and tears our fragile social constructions apart and with time perverts humankind's view of humankind into an almost unrecognizable shape, unless we interfere with resolve.
These industrially produced pornographic delusions are causing great humane suffering, especially in their direct victims, but they are also tearing our communities and societies apart, sowing blind rage, perceptions of deepening chaos, feelings of powerlessness and provoke violence. This '''hate illustration''' increases and strengthens hate thinking, hate speech, hate crimes and tears our fragile social constructions apart and with time perverts humankind's view of humankind into an almost unrecognizable shape, unless we interfere with resolve.
Line 62: Line 45:


----
----
= See also in Ban Covert Modeling! wiki =
Footnote 1. It is terminologically more precise, more inclusive and more useful to talk about 'synthetic terror porn', if we want to talk about things with their real names, than 'synthetic rape porn', because also synthesizing recordings of consentual looking sex scenes can be terroristic in intent.
* [[How to protect yourself and others from covert modeling]]
----
== See also in Ban Covert Modeling! wiki ==
* [[How to protect yourself from covert modeling]]
* [[Digital sound-alikes]]
* [[Digital sound-alikes]]


= Footnotes =
== See also in Wikipedia ==
<references group="footnote" />
* [[w:Human image synthesis]] describes the historic build up to digital look-alikes and lots of examples you can view.
 
* [[w:Light stage]] is an instrument to capture (among other things) the reflectance of the subject
= References =
<references />
 
 
 
= Transcluded Wikipedia articles =


== Human image synthesis article transcluded from Wikipedia ==
== References ==
{{wikipedia::human image synthesis}}
<references/>
Please note that all contributions to Ban Covert Modeling! wiki are considered to be released under the Creative Commons Attribution-ShareAlike (see BCM:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)