Digital look-alikes: Difference between revisions

added some headings
(+ = Transcluded Wikipedia articles + == Human image synthesis article transcluded from Wikipedia == + {{wikipedia::human image synthesis}} ($wgEnableScaryTransclusion = true; works now that the Special:Interwiki was adjusted to allow transclusion)))
(added some headings)
Line 28: Line 28:
When the camera does not exist, but the subject being imaged with a simulation of a (movie) camera deceives the watcher to believe it is some living or dead person it is a '''digital look-alike'''.
When the camera does not exist, but the subject being imaged with a simulation of a (movie) camera deceives the watcher to believe it is some living or dead person it is a '''digital look-alike'''.


= Introduction to digital look-alikes =


In the cinemas we have seen digital look-alikes for over 15 years. These digital look-alikes have "clothing" (a simulation of clothing is not clothing) or "superhero costumes" and "superbaddie costumes", and they don't need to care about the laws of physics, let alone laws of physiology. It is generally accepted that digital look-alikes made their public debut in the sequels of The Matrix i.e. [[w:The Matrix Reloaded]] and [[w:The Matrix Revolutions]] released in 2003. It can be considered almost certain, that it was not possible to make these before the year 1999, as the final piece of the puzzle to make a (still) digital look-alike that passes human testing, the [[reflectance capture]] over the human face, was made for the first time in 1999 at the [[w:University of Southern California]] and was presented to the crème de la crème  
In the cinemas we have seen digital look-alikes for over 15 years. These digital look-alikes have "clothing" (a simulation of clothing is not clothing) or "superhero costumes" and "superbaddie costumes", and they don't need to care about the laws of physics, let alone laws of physiology. It is generally accepted that digital look-alikes made their public debut in the sequels of The Matrix i.e. [[w:The Matrix Reloaded]] and [[w:The Matrix Revolutions]] released in 2003. It can be considered almost certain, that it was not possible to make these before the year 1999, as the final piece of the puzzle to make a (still) digital look-alike that passes human testing, the [[reflectance capture]] over the human face, was made for the first time in 1999 at the [[w:University of Southern California]] and was presented to the crème de la crème  
Line 49: Line 50:


{{Q|Do you think that was [[w:Hugo Weaving|Hugo Weaving]]'s left cheekbone that [[w:Keanu Reeves|Keanu Reeves]] punched in with his right fist?|Trad|The Matrix Revolutions}}
{{Q|Do you think that was [[w:Hugo Weaving|Hugo Weaving]]'s left cheekbone that [[w:Keanu Reeves|Keanu Reeves]] punched in with his right fist?|Trad|The Matrix Revolutions}}
= The problems with digital look-alikes =


Extremely unfortunately for the humankind, organized criminal leagues, that posses the '''weapons capability''' of making believable looking '''synthetic pornography''', are producing on industrial production pipelines '''synthetic terror porn'''¹ by animating digital look-alikes and distributing it in the murky Internet in exchange for money stacks that are getting thinner and thinner as time goes by.
Extremely unfortunately for the humankind, organized criminal leagues, that posses the '''weapons capability''' of making believable looking '''synthetic pornography''', are producing on industrial production pipelines '''synthetic terror porn'''¹ by animating digital look-alikes and distributing it in the murky Internet in exchange for money stacks that are getting thinner and thinner as time goes by.