833
edits
Please sign and share the petition 'Tighten regulation on taking, making and faking explicit images' at Change.org initiated by Helen Mort to the w:Law Commission (England and Wales) to properly update UK laws against synthetic filth. Only name and email required to support, no nationality requirement. See Current and possible laws and their application @ #SSF! wiki for more info on the struggle for laws to protect humans.
Juho Kunsola (talk | contribs) (+ == Light stage ==) |
Juho Kunsola (talk | contribs) (formatting Wikipedia quotes to {{Q}} +sourced definition of BRDF from Wikipedia + minor formats,) |
||
Line 1: | Line 1: | ||
== Bidirectional reflectance distribution function == | == Bidirectional reflectance distribution function == | ||
''' | {{Q|The '''bidirectional reflectance distribution function''' ('''BRDF''') is a function of four real variables that defines how light is reflected at an [[w:Opacity (optics)|opaque]] surface. It is employed in the [[w:optics|optics]] of real-world light, in [[w:computer graphics|computer graphics]] algorithms, and in [[w:computer vision|computer vision]] algorithms.|Wikipedia|[[w:bidirectional reflectance distribution function|BRDF]]}} | ||
The seven dimensions of the BRDF are as follows: 3 cartesian X,Y,Z | A BRDF model is a 7 dimensional model containing geometry, textures and reflectance of the subject. | ||
The seven dimensions of the BRDF are as follows: | |||
* 3 cartesian X,Y,Z | |||
* 2 for the entry angle | |||
* 2 for the exit angle of the light. | |||
---- | ---- | ||
Line 16: | Line 21: | ||
== Light stage == | == Light stage == | ||
A '''[[w:light stage]]''' or '''light cage''' is equipment used for [[w:3D modeling|shape]], [[w:texture mapping|texture]], reflectance and [[w:motion capture|motion capture]] often with [[w:structured light|structured light]] and a [[w:multi-camera setup|multi-camera setup]]. | {{Q|A '''[[w:light stage|light stage]]''' or '''light cage''' is equipment used for [[w:3D modeling|shape]], [[w:texture mapping|texture]], reflectance and [[w:motion capture|motion capture]] often with [[w:structured light|structured light]] and a [[w:multi-camera setup|multi-camera setup]].|Wikipedia|light stages}} |